Character unable to drop divines, is that possible?
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This might seem bizzare and like a troll post but I've played since the game launched on steam and got 36 challenges basically every league, each league I get min maxed gear and farmed the highest tiers.
Last league was mirrored gear and got my second mirror drop. My point is I'm just emphasising I know when you get very bad luck etc. This league has been very odd, I've got 800k kills, farmed all bosses, full atlast,currency based t16'5 farming and not one divine, never has one dropped. Exalts, Mirror Shards, Sacred Orbs but never a divine. I farmed Sanctum to check and the Divine reward dropped and showed on filter, also from Tujen and Ritual. All methods of getting one work ,but I just can't have one drop. This sounds like a bizzare reddit post but yeah is it ACTUALLY possible a character can be bugged. I'm tempted to reroll as this is my only char and I've never had this Last bumped on Nov 18, 2025, 4:19:32 AM
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Honestly the divine drop rate this league feels terrible. I’m a little over 1m kills on my mapper with less than 5 raw divine drops. Majority of my maps are juiced deli/beyond 16.5s with 5 currency deli orbs focus on currency and map affixes like any map atlas.
Thinking it’s just really bad luck on your end not to see a single raw drop, I don’t think it’s just you though. I suppose most people are just chalking it up to a low drop rate league due to the tree being a thing. Ggg tends to balance drop rates when the league mechanic lets you target different items like currency, uniques etc. Settlers league was the same, the drop rates were so horrible ggg had to buff loot drop rates in the second week patch if I remember correctly. Because the league mechanic gave such a high chance at valuable currency, sometimes in large quantities. I would like to see drop rates tuned up a bit, the tree isn’t enough to supplement the lower rates. Still haven’t had a divine from the tree either. |
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My fully tinfoil theory is everyone is seeded still when it comes to the tre. I'm still waiting for my first divine orb from tree, meanwhile my gear from tree is way better than someone else I know who started buying currency gifts because of how frequent they get divines from it.
My raw divines are definitely diminished from previous leagues, but since everyone else seems to be as well (unless doing specific tiled currency loot), it's a net shift in meta strategies. There was one random hour doing essentially alch and go Silos I got 3 raw divines, but my average raw divine is probably like one every 2-3 days now and most of my currency is coming from gear and selling other drops. Ignoring one dupe and one from a lab chest, I think I'm at 8 raw with 1m kills and also doing a lot of Beyond farming (which can be currency focused). Last few leagues it was 20-30 doing the same strat (ignoring Merc league where we had a loot multiplier). I would not be surprised if base mobs were nerfed possibly in a way to counter T16.5/T17 modifiers. Whether intentional or not from the Breach addition, unclear. We'll probably find out next league if people see more raw currency or if this is the new norm (ignoring raw divines from whatever the new league mech is). |
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