3.27 Performance issue, Game keep restarting my PC.
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The game keeps restarting my PC. None of this happened in 3.26. Loading the game also takes longer than it did in the previous league. This problem only occurred in this game; other games are working fine.
Last bumped on Nov 16, 2025, 6:55:58 AM
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I'm thinking it's driver/hardware-related (games are user-mode/unable to interact directly-enough with hardware to cause a reboot, but buggy kernel-mode drivers/unstable hardware trying to handle the game can do it)
Path of Exile in Eyefinity: https://www.pathofexile.com/forum/view-thread/1320584
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I'm inclined to agree.
I'd probably first seek to rule out thermal issues, though. Out of interest, what's the manufacturer & model of your PSU? GGG do not offer first-party Technical Support.
Free Technical Support guides are available here: https://www.poecommunity.help No ads, trackers, or other weird stuff. |
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This very much has most likely nothing to do with thermal throttling or faulty hardware. This league has added some strange performance issues for me, too. And I have a 9800X3D, RTX 4080 and 32GB DDR5 RAM. It isn't a driver issue, either, as I've tried DDU and rolling back to earlier stable drivers and it did not fix the issue.
I get these weird freezes sometimes when I ALT-TAB for too long, or the game just straight up crashes or does a GPU reset. This was not an issue last league. I can alleviate the freezing if I quickly hit the Windows key when I tab back in when I see it's frozen. That typically resets it. Plus I'm getting these odd sound cutouts on occasion where it mutes my entire system for a few seconds. Whatever the fuck that means. [3.27] Poor Man's Ward Loop: https://youtu.be/p5NA_Rf2TJU
[3.27] Cheeto Chasers: https://youtu.be/f4feauaRxAk [3.26] Shaper Beam Totems: https://youtu.be/soG0-Y2pDDo [3.26] Gorilla Pop: https://youtu.be/JYGmntfn1ho [3.25] Lazy Susie: https://youtu.be/VlcH6tIBzkg |
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" Been having very similar issues. Bring me some coffee and I'll bring you a smile.
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" Can you describe it? What are yours, if not the same? And what PC and resolution are we talking here? I play in 4k with DLSS Balanced. CPU and GPU frame times are pretty close to each other when things get nuts. Which is what you are looking for in high load scenarios. [3.27] Poor Man's Ward Loop: https://youtu.be/p5NA_Rf2TJU
[3.27] Cheeto Chasers: https://youtu.be/f4feauaRxAk [3.26] Shaper Beam Totems: https://youtu.be/soG0-Y2pDDo [3.26] Gorilla Pop: https://youtu.be/JYGmntfn1ho [3.25] Lazy Susie: https://youtu.be/VlcH6tIBzkg |
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" My freezes usually ends in the game crashing, while sometimes, the game manages to carry on - and once in a while, the computer forces a restart. I'm at 3440x1440, 4070, R7700, 48GB DDR5@6400. I also have some sound issues, where it cuts my sounds, but usually doesn't last for seconds. Several people in my guild have had similar issues after the latest patch. Bring me some coffee and I'll bring you a smile.
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" Next time you see it's frozen, try hitting Windows key and tab back in. I also forgot to mention that the game will sometimes crash in the background while I'm browsing trade, and this will lag my PC until the game forcefully closes. Aside from that, we already found a common denominator: Ryzen CPU + 40-series GPU, 4k res. Could you ask your guild mates again, to gather the kind of info you provided? I recall other threads that showed people are/were having problems with Ryzen CPUs specifically. The issue is so sporadic, it's hard to pin down, even if it happens repeatedly. [3.27] Poor Man's Ward Loop: https://youtu.be/p5NA_Rf2TJU
[3.27] Cheeto Chasers: https://youtu.be/f4feauaRxAk [3.26] Shaper Beam Totems: https://youtu.be/soG0-Y2pDDo [3.26] Gorilla Pop: https://youtu.be/JYGmntfn1ho [3.25] Lazy Susie: https://youtu.be/VlcH6tIBzkg |
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" You have corrupted shaders, this issue is from shader patch from Crucible. Change client on Standalone, or remove all shaders from steam side and recompile. I had the same issues on Steam, played like few days with absurd loading times, then changed to standalone, there was normal, then deleted shaders from steam client, recompiled and loading times between clients are the same. Something with shaders complaining is wrong from that patch and GGG refuse to fix it for some reason, or don't know how to do it. On Probation Any%
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