My only two complaints in the game. Abyss Shade Walker and Monkey Slam

I know people are going to ridicule me for saying to lower the damage of it, but why is this Monkey Slam attack the strongest in the game? An Act 3 Miniboss Capable of doing 1800 in one hit, and in maps you’re just done. It really ruins the game for me. I suck at dodging it when it’s his first move. It always always get me and I scream every time.

No other boss that I’ve seen does such an insane amount of damage. Why is an act 3 miniboss hurting me more than a slam move in maps? It is bad design, it sucks.im ok with it doing a lot of damage so that only a Tank character can live through it, or at LEAST make armor do something against it. I highly doubt that it currently does.

Shade Walker should be tuned down if it doesn’t let you heal. It slurps your life bar right up and even if you get away the status lingers on you for a second.

Have the status go away immediately if you kill the monster,tune down the damage slightly, then it’s fine.

Both of these are very unenjoyable, in an otherwise great game.

Please fix it, and maybe let stun threshold assist in not getting knocked down while sprinting.
Last bumped on Oct 31, 2025, 9:07:40 PM
This must be a PC issue? This boss is trivial on PS5. I would have never dreamed this was going to be the most complained about boss in the game.

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