Tonhão's bug report - Xbox - RotA - Act 4

Platform: Xbox Series X
Game language: Brazilian Portuguese
Class: Warrior/Smith of Kitava
League: Rise of the Abyssal
Patch version: 0.3.0b


Act 4

- Makoru's dialog "Profissão" is not completely translated to Brazilian Portuguese. There are missing text lines before the player character starts to talks.
- Omniphobia (Fear Manifest), does not disappear after it's killed (I was using Herald of Fire). Also some of the small delirium monsters died in the air and the bodies kept floating.
- Krutog has no heavy stun animation.
- Prison: However came up with the flash flooding prison deserves a raise. To add to immersion, every character should have one or two lines complaining about wet socks and shoes. (Being forced by circumstance to wear wet socks and shoes the whole day is on the top 5 most MISERABLE situations one can find himself into in the whole universe).
- Yama can kung-fu faster!


...After patch 0.3.1c (because I'm a procrastinator)

Legal demands


- Instant currency transfer to chest
GGG, can you do your magic and make it possible to instantly transfer currency from Ange (currency exchange and merchant profits tab) directly to the stash tab that has the currency affinity set? Look at this poor man suffering.
- Fix graphics on Abyss pits (overworld). When interacting with Heralds, everything starts to blink.
- On the topic of blinking, consider tuning down Viper's flash bang on Utzaal. It looks cool as hell, but I'm afraid it'll give someone epilepsy one of these days.
- Una's songs are not available on the hideout. (Also, Una's is not available on the hideout. How is a man supposed to build a harem if half of the roster doesn't show up to his house?).


Warrior petition

Ok, hear me out.
Ever since the stone age, men have been relying on sharp objects to overcome the dangers posed by other creatures. Others creatures too -- since the creation of earth by God Almighty, when He first gave us dinosaurs that would one day power our trucks and motorbike engines (fuck planktons and algae, my bike is not vegan) -- have been using their sharp claws and pointy fangs to fight and survive in this evil world we live in.
The need for sharpness, though, comes from weakness. It is the inherent lack of strength that prevents one from ripping through another's ribcage with bare hands, extracting their bloody, beating heart, and crushing it in a fist. Powered by this flawless logic we come to the only possible conclusion:

REAL MEN DO BLUNT DAMAGE.

An this is something GGG got right. Right, but not perfectly right.
Warrior existing in a space where his attacks are based on slams, knockbacks and sheer brute force is good, but there is something lacking. And to properly grasp that, GGG designers must change their mindset. And to change their mindset they must answer one simple question:

How good would it feel to smash a freaking flying t-rex with a huge-ass hammer right in the face? And the answer is: it would feel great!


Thus, what GGG's warrior is lacking is a mega hit skill that can one-shot-heavy-stun ANY boss in the game!
I don't care what you call it. I don't care what it costs. I don't even care about the requirements. What I want is the ability to put Xesht back on his chair, Arbiter on his many elbows, and even breaking through that fucking chicken's iframes when it's about to spin into the tornado (or did you think I wouldn't notice that it is impossible to heavy stun the bird when the spin animation begins?). I want a skill that causes all the stun build-up necessary for me to say "What's wrong? Did you find something down there on the ground?", and I know you can make it happen, GGG...


Ps: Here is the song for the first video, I know you want it. You're welcome.
Pps: The fire particle effects when the chaos flying statue flew over burned bodies looked way cooler before, when the small flames would rise from the ground in a spiral. Yes, I also noticed that. Good job. Smack someone to bring it back into the game (or hug them, not everything must be solved with violence).
Ppps: Armour also applies to elemental/chaos damage feels GREAT! Thank you, GGG! Now I don't suffer bullying at work anymore for choosing to play a manly class.
Pppps: Please make it easier to scale life. The ES andies have all the fun.
Ppppps: Make thorns great again (for the first time, actually). Think with me, if a Druid can turn into a bear, he can certainly turn into a porcupine, but no one will play porcupine-druid if thorns damage is bad.
Last edited by alfarichard#8779 on Oct 29, 2025, 5:32:25 AM
Last bumped on Oct 29, 2025, 4:48:57 AM

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