QoL Recommendations
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Here are some QoL recommendations that I'd like to see:
- Search atlas by biome type. If you select swamp for example it highlights them and dims the others. - Show the biome type underneath the map name like it used to be prior to towers being disabled. - Allow the capability to select certain maps that have some sort of icon or something showing it is a favorite/hated map. For example, Mire is the absolutely worst map in the game. I'd like to have some sort of filter allowing all Mire nodes to have a death skull icon or something. - Being a console player, PlayStation, go back to the old keybinds of PoE. Switching between PoE 1 and 2 and having different buttons perform different actions is a royal pain in the rear! - Presence - currently the only way to view presence is absolutely horrible. Allow a game option to enable/disable a presence area of effect outline. - Towers - If they ever go back to the old way, change the color outline of the tower coverage area, the previous was horrendous in being able to see. - If you won't give us alteration/augmentation orbs like in PoE, then introduce a modified scouring orb. This will remove all modifiers but keep it at it's current rarity level [I.E. - Magic or Rare]. Annuls are no where near as common as in PoE and when crafting higher end gear makes it more difficult for the less common player. - Introduce blessed orbs to reroll the implicit modifier in PoE 2. Having divines being able to reroll the implicit modifier, and/or using a Omen of blessing is absurd. - Be able to move the health/ES and mana bar below the feet as it is more at the center of the screen than above the head. - Be able to play at a zoomed out range like when you activate a beacon on a tower. That viewpoint would be an amazing way to play. - Bring back the 3 to 1 or 5 to 1 vendor recipes like in PoE. The reforge bench is horrible. Not to mention, you can't three to one incense or tapestry type relics because they don't "fit" into the area. Last edited by Rangkor4783#9685 on Oct 25, 2025, 5:35:40 PM Last bumped on Oct 25, 2025, 5:03:02 PM
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