Wands/Staff scaling from early to late game
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What you guys think about putting some scaling on the wands and stafs from the early game to endgame?
When I'm leveling I usually find something very good in the early game such as +x level on skill gems and with good spell damage + x% to Xdamage and I carry that til late game as I'm not really find or craft any better only in late game. I been thinking something like spell damage is always on the wand/staff base and it's scaling with wand level + we can upgrade this with quality. Taht way we can keep upgrading our magic weapon. In this leage I find something good like + 3 skill gems with spell and chaos dmg over 60% and it carried me till maps with no upgrade. Last bumped on Oct 20, 2025, 1:52:57 PM
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