Bosses cling to walls, narrow Bossfight expirience

Map Bosses cling to their boss area walls, this is bullshit design.

because it narrows down the bossfight exp and render oportunities on mechanics to seemingly nonexistent.

it happens when bosses spawn to their area through a door or waiting next to it, ie Bastille (Bastille have a very nice boss area layout with intentional geometric gameplay design. the spikes. but boss won't move away from wall)

make bosses roam their boss areas more often, or a safty algorythm that makes them move if stational for too long) else is bullshit design. boss events, their area and their skills seems time developmeted wasted. make sure your ressources spend on developing bosses and their areas aren't wasted GGG.

the one boss on hive map even turn around and look at his wall once he clings to it, for the rest of his life time.

forge boss is fine tho 😋 in this regard
Last bumped on Oct 18, 2025, 11:11:24 AM

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