Optimization Suggestions from a Dedicated Player

Dear GGG Team,

I’ve been a dedicated Path of Exile 2 player since the 0.1 Season, and after spending countless hours in Wraeclast, I firmly believe this is by far the best ARPG (Action Role-Playing Game) on the market today. Its deep gameplay systems, rich build diversity, and immersive world have kept me engaged like no other title in the genre. To help make an already incredible game even better, I’d like to share some targeted optimization suggestions based on my in-game experience—hoping they can contribute to refining the player experience for the entire community.


1. The unique items dropped by endgame bosses are too weak.
2. There are too few passive skill jewel sockets, which severely limits build diversity in the late game.
3. Enable auto-pathfinding for the Azmeri Spirit, or increase the effective range of the player's connection to the Azmeri Spirit.
4. The wind-up time for some skills is excessively slow.
5. The functions of the inventory and stash need to be improved, such as:
1) Integrate a comprehensive crafting interface that can be opened at any time.
2) Allow accessing the Map Stash directly when selecting Atlas Maps, to save players from unnecessary back-and-forth travel.
3) Increase the inventory capacity.

Overall, the goal is to optimize the player experience and prevent players from wasting time on tedious tasks.
Last bumped on Oct 16, 2025, 8:47:02 AM

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