movement skills and terrain

Movement-based builds (like spin-to-win or anything relying on attack speed and mobility skills) feel awful right now because your character gets stuck on every tiny piece of map geometry.

Instead of smoothly sliding off obstacles like trees, logs, or debris, you just get glued to them. It completely breaks the flow of combat and feels terrible for fast builds.

It’s especially bad when the screen is covered in skill effects (like Molten flames or enemy mobs), making it hard to even see what you’re getting stuck on or where to aim your movement.

this issue alone made me stop playing, movement should feel fluid, not like getting snagged on invisible edges every few steps.
Last bumped on Oct 15, 2025, 12:38:35 PM

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