Skeletal Warriors spirit reservation bug

I found a bug that prevents me playing my build. Skeletal Warriors sometimes forget the first two are supposed to reserve no spirit.

I blow up skeletal warriors supported with last gasp using Arsonist's command skill, and sometimes after the skeletons revive, my clerics get despawned because ALL of the skeletal warriors suddenly reserve spirit.

Please refer to the video. After blowing up skeletons, at one point both of the clerics get despawned. Only after I reduce number of skeletal warriors to 1 I get back the part of the incorrectly reserved spirit (and can summon an additional warrior since I turned off all clerics). After reducing number of warriors to 0 I get all spirit back.

https://youtu.be/XxPLZLS7OdI

Found today (12/10/2025) on the newest patch.

I hope this gets resolved soon. Thanks.


EDIT: 13/10/2025
I was able to pinpoint the bug occurs when reforming ends and the minions that are still held alive by last gasp support get respawned by reforming. Then, 1 to 2 skeletal warriors suddenly start reserving spirit, even though they shouldn't, and in turn some other minions get despawned.

https://youtu.be/lLwRZS6tErA
Last edited by DoT_Misha#2914 on Oct 13, 2025, 4:35:40 AM
Last bumped on Mar 8, 2026, 7:37:16 AM
Any updates on this? It still happens to me.

It requires a lot of manual work to workaround - in the middle of the battle, I'm having to click the - on my skeletons all the way to 0, and then back to the number that it was (5 in my case). Otherwise I do no damage, as my damage dealing minions aren't the skeletal warriors, and yet they take precedence over the important ones. Just now I had to do it 4-5 times in the middle of a single boss fight.
Last edited by Velizar_#6787 on Mar 8, 2026, 7:45:22 AM

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