Rise of the Abyssal Feedback

Hi.
I must say, you did a great job, thank you very much.
Act IV is quite good.
Abyssal Rising is a fantastic season, although I still died from one hit early in the endgame =)
Crafting is finally here, I'm glad.
The passive skill tree has expanded, and I played as a witch without any problems.
The endgame now has more unique locations, and I'm very grateful for that.

As a player, I'd like the character to feel more "alive," communicating with the world not with one or two phrases, but with dozens, depending on the enemy, the damage they're taking, and the area they're in. All of these phrases will become memes.
Also, what do you think about making the endgame more mysterious and frightening by adding a storyline, at least like the campaign? It would be great to add events to the endgame itself. Perhaps we should add an otherworldly creature that "nobody" can kill, appearing periodically and frightening players, dealing near-fatal damage and running away with insults. Perhaps we should experiment with this event somehow. Perhaps we should add portals from one part of the atlas to another, a closed zone with 10 valuable zones.

Whether you like my ideas or not, I'm grateful to you; the game is good.
Last bumped on Oct 12, 2025, 5:57:17 AM
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TA3#2989 wrote:
Perhaps we should add an otherworldly creature that "nobody" can kill, appearing periodically and frightening players, dealing near-fatal damage and running away with insults. Perhaps we should experiment with this event somehow.


https://poe2db.tw/us/Tangmazu
https://www.poewiki.net/wiki/Strange_Voice
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