You introduced a bug to dodge-rolling with the sprint changes

Before 0.3, dodge-rolling felt smooth.

Now, I can't unsee the slight "lag" that happens at the end. Your character comes to a complete halt, which makes it feel way worse to use.

This does not happen when you're sprinting out of a dodge-roll.
This happens regardless of WASD/click-to-move.

I'd be sad if this is permanent.
Last edited by Immoteph#2974 on Oct 9, 2025, 5:01:45 AM
Last bumped on Oct 9, 2025, 5:01:26 AM

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