You introduced a bug to dodge-rolling with the sprint changes
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Before 0.3, dodge-rolling felt smooth.
Now, I can't unsee the slight "lag" that happens at the end. Your character comes to a complete halt, which makes it feel way worse to use. This does not happen when you're sprinting out of a dodge-roll. This happens regardless of WASD/click-to-move. I'd be sad if this is permanent. Last edited by Immoteph#2974 on Oct 9, 2025, 5:01:45 AM Last bumped on Dec 15, 2025, 7:01:48 AM
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I get this hitch/stutter when at the end of dodging only or when dodging and starting to sprint. It is driving me insane to look at at. Feels terrible.
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