Mana depletion aura on mobs.
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SSF
If you think about it touching you, you have no mana. This ability is so biased. If you don't use mana, its like its not there. If you do, it sucks ass. What other skills are like that... slams and evasion come to mind, slightly different, but same concept. Last bumped on Oct 9, 2025, 2:46:33 PM
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You will always have mob skills that favour some builds over others, that's not really something you can completely avoid, but those mana-siphoning auras are indeed way overtuned.
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This aura is a circle. You can either stay inside or outside. Drinking mana flask negate it's effect almost completely.
I found Temporal Bubble or Chilled ground way more punishing if you're melee and "free" if you're ranged. But yeah all these mods are designed to punish certain builds more than others. |
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It makes mana shield and close range mages close to unplayable. It needs to be reduced in power or do some cap, like draining up to 50% mana.
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" Neden yaşıyorsun?
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" Shroud walker versions are immortal + if you have Tangibilty you can't escape... |
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" well i found this funny. In the game with RNG it can be a case for random immortal or vey hard to kill things. It is also a case in poe1 with some regen mods and souleaters or something like that. |
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