Rare monster indication

You took away the rare minimap icons. Don't like it and don't have as much fun mapping as before...

But anyway if you insist that it should be removed, please add something else that indicates it's a rare mob I'm fighting. Jonathan has said that his don't like the cheap aura effects and was still thinking of a better solution to solve the issue.

When fighting monster packs there's alot of ground effects, projectiles, you dodging... many things happening at the same time, i want to be able to hone in on the most dangerous mob, the rare mob so I know what I'm fighting and can adjust my game style and use specific skills.
And when I think I killed the whole pack, there can be a small little rare critter mob that I can barely see that still be hitting me.

Don't know what the best solution would be, hope the designers can figure it out... But a suggestion would be a yellow dot on minimap when you closing in on them or some sort of circle around them etc.

Thanks!
Last bumped on Oct 8, 2025, 8:51:29 PM
+1

Something needs to be added in, or just add the icons back

It makes it really hard when doing azmeri wisps to know if it is going into a rare or not. I find myself standing and waiting until I can see that a rare is being hunted before I can attack enemies in my area which is really just not a great way to play the game. Even if we can only see the rare icons when we're close to them, that would be a start
+1
Icons worked great, not sure why removing them was considered a good idea.

Report Forum Post

Report Account:

Report Type

Additional Info