Getting stuck on edges of environment and objects
I have died more times to this issue than anything else. The ground effects are annoying enough but when you get caught up on the edge of a boulder on the ground you can't even see cause of all the stuff going on then die it's really kinda lame. Why aren't we just auto-going around them when moving? I understand them stopping your movement in a certain straight direction but you SHOULD auto-path around them, not get stuck on them. It's jarring and ridiculous.
Last bumped on Oct 8, 2025, 9:06:36 PM
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+1
some maps I spend more time looking at the minimap to try avoid invisible terrain and obstacles than looking at the actual screen. things just don't stand out enough and when it's a big wall that's one thing but random small rocks that aren't defined against the background are just infuriating |
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+1
A lot of layouts are terrible to navigate and the 'destructible' objects placed in the map makes it even worse |
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