Accept accountability and fix your game already.

Always someone else's fault...

No it isn't "DDoS"
No it isn't a "routing issue"
No it isn't an "ISP issue"
No it isn't a "hardware issue"

Yes, bugs & conflicts happen, but your refusal to take accountability for obvious, long-term issues is ridiculous; and been the norm for years now.

Since 0.3.0b I crash almost every (9/10) time I change zones, with "unexpected disconnect". It is abundantly clear either your servers are made of Tofu, or your back-end is fundamentally buggy and broken. Either way, this is your issue to fix.

This same issue has been reported by others since launch.

Trying to blame anything "out of your control" is ridiculous. Our routing did not magically change after 10 years, coinciding exactly with your random patch date.

Stop pretending already and just accept your responsibility and fix it.
Last edited by Chalace2#1463 on Oct 8, 2025, 10:59:40 AM
Last bumped on Oct 8, 2025, 4:58:48 PM
they mus be in some financial/ staff trouble? dunno
I experienced such issues in 0.1 and 0.2, but 0.3 has been plain sailing. In fact, I don't recall experiencing a single disconnect during this league (minus my own ISP hiccups). London/Amsterdam/Frankfurt servers, for what it's worth.

So at least as far as western EU is concerned, it seems like they've made some strides. Hopefully they can achieve the same in other regions before 0.4.
For the 10th time, switch to vulkan.
Tech guy
"
Warrax#2850 wrote:
For the 10th time, switch to vulkan.


It has nothing to do with Vulkan or DX12, happens on both. Loging in an running the first map works fine. It's a network issue. i.e. unable to transfer instances after the first. Network jumps to 10k and it freezes/disconnects.

I also can't play on vulkan anymore, as since 0.3.0c my whole UI randomly vanishes when there is a lot of mobs on the screen...

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