Fix Phasing of Bosses
The Phasing of bosses is the most annoying stuff when fighting certain bosses. You get a boss down to their Phasing HP, they go immortal, but still continue their attacks, because sure they have to finish their attacks first. Or some stupid lines of text. Cause "cinematic" or something.
That is an issue since the first day of early access and its still an issue. You dont fix your game, you just layer additional stuff on top of broken stuff. Its something i dont understand. Bosses with those issues are - Chimera: you break a pillar and the boss continues their attacks and only after they finsih their attacks they get stunned - Doryani: just continues his attack for ages until he shifts. - Geonor: same thing as Doryani - Olroth: same thing - King in the Mist: Same thing - Arbiter: same thing This is only an issue if you deal enough dmg, but in a game where massive parts of the game is dealing high amounts of damage this is a huge issue. Im nto saying remove the phasing here. Im saying improve how they phase. Crowbell for example is a better example how to do it. Not good, but its better. Same thing with Tavakai his Phasing is better. Last edited by Alzucard#2422 on Oct 8, 2025, 9:57:54 AM Last bumped on Oct 8, 2025, 9:57:08 AM
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