Map Portal Feedback
I don't understand the purpose of only getting 1 portal on juiced maps.
-I don't know what killed me -I don't know how to defend against the random thing that instantly killed me -I can't go back into the map to see the mob that killed me and why -I can't go back into the map to try and complete it. It just doesn't feel good to only get 1 chance per map.. this is the only thing that makes me want to instantly log off. Either give me a death report so I know what to fix on my build or give me more portals. Honestly, I'd rather the death report but an extra few portals is a much easier solution on development side. Last bumped on Oct 8, 2025, 1:08:36 AM
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6 portals per map would fix it, I have no idea why they made it how it is in PoE 2 except probably "being different from poe 1 for the sake of being different". Which is a ridiculous reason.
Just give people their 6 portals back and actually move on to balancing this game and making it more fun, while making content for it. The longer it stays like this the more time is wasted until they eventually change it just like with ascendancy swapping and originally having 1 portal per any map in 0.1 lol |
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Maybe reserve 1 portal for maximum juiced map corrupted ect?
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Run 4-mod maps (alch) and you'll have 3 portals.
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