UI blocks text, and Atlas filter
A couple of issues I've noticed that didn't get adressed in the 0.3.1 patch.
1) When you try to instill waystones with liquid emotions, there is an UI element to show the inventory. This UI element blocks the text of what the instilling will put on the waystone, which means you are working blind. I can't see what percentage of rare monsters etc is added, just the end of the text. 2) On the helper text on the Atlas tree, it shows we should be able hold down L3 to bring up a filter, akin to in the skill tree. But this does nothing. Is this a missing feature on consoles, or doesn't this work on PCs either? Furthermore, I'd really, really want a filter on the actual Atlas, so I can try to filter for content (abyss, expedition, etc), unique maps, towers, terrain (swamp etc), and whatever else may be useful. Right now it's chaotic AF to look at the Atlas. I feel like there is no real purpose to any of it, nothing to work towards. Except wander blindly into the fog and try to find citadels, perhaps. Last bumped on Oct 4, 2025, 5:17:31 AM
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