Add Atlas Tree nodes to block extra content
One of the weakest points of PoE 2 compared to PoE 1 is the Atlas Tree. There is just no comparison. PoE 2 Atlas Tree sucks, plain and simple. PoE 1 tree allows you to choose which mechanics you want in your maps, and to add nice bonuses to those mechanics. PoE 2 tree... just sucks.
You could start fixing the PoE 2 tree by adding the blocking nodes from PoE 1 tree. I don't like Delirium - block it and increase the chance of other extra content. I don't care for Rogue Exiles - block them and increase the chance of other extra content. Etc etc. Please make it happen! Add those nodes right next to the starting point, directly connected to it. Last bumped on Oct 3, 2025, 4:42:56 PM
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I'll be honest, the tree was not perfect but 4 days ago, it was at least functional, then they decided to make 90% of the nodes completely useless.
Really boggles the mind. |
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as someone target-farming wisps for rite of passage, this patch ended my league as I can no longer get more than 1 wisp per map even with full atlas tree investment. not sure what purpose the atlas points even have, they have zero impact on the number of wisps in maps now.
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