Boss HP and damage is very inconsistent

Now that there is a boss in every single map, everybody can see how wildly different their difficulty can be. While some bosses are total pushovers, have very little hp and do nothing of any consequence - some others have like 20x more hp and do 10x more damage with their regular skills (not talking about the telegraphed red glow 1-shots).

Please go over all map bosses and make their hp levels and damage output more consistent!
Last edited by Kelvynn#6607 on Oct 2, 2025, 7:14:41 PM
Last bumped on Oct 3, 2025, 2:10:30 AM
+1
97 Blood Mage, 96 Gemling, 96 Deadeye, 93 Invoker, 92 Amazon, 92 Stormweaver, 91 Smith of Kitava, 88 Ritualist, 95 Deadeye (League)
+1
+1
UP
some of those abyss rares seem to have more hp than any of the bosses do
did you test all the bosses on 0-mod maps or what?

funny that every thread about the .31 "difficulty" never mentions any map mods

its just always "GGG bad they nerfed everything and now i die and quit the game"
d:-D*
Last edited by PyleWarlord#7248 on Oct 3, 2025, 1:14:02 AM
It's a good way to notice whose class skills are the toughest! And surely Crossbow's sucks...

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