Some performance issues are likely caused by corpses. this is known... right?
![]() *Example, afk, no combat, no enemies in a fully cleared map on top of an abyss - extreme fps drops down to ~60, heavy cpu usage. *If I move to a corner without or with very few corpses, capped 120 fps (my limit, can go much, much higher) - screenshot in comments, could only post one in main post afaik. *If you clear the same map with a gloom? shrine (the one that explodes corpses) - no problems! blob:https://www.reddit.com/e2ccb788-2389-4df5-9b43-a4d2928cbdcd Cap fps and low cpu usage in a corner of the same map without many nearby corpses. (it seems I am only allowed one image, so might need to copypaste it). Last edited by Fatbelly#2936 on Oct 1, 2025, 6:35:22 PM Last bumped on Oct 1, 2025, 6:33:35 PM
|
|














