Completely remove Quantity from the game and add currency drops to waystones.
It's clear that GGG doesn't understand updating, no matter how many years have passed. Do you want to eliminate towers (you could make tablets 6-capable, like Scarabs?), or impose a 3-tablet limit (you could increase the Quantity effect so it feels like 60% or 80% when it's at 30%)? Or you could have eliminated all of this by adding a Currency drop to Waystones, providing a direct solution.
Jonathan and Mark don't know how to update. Instead of preventing player drops, you're pointing players in the direction of the door. How many maps will it take for a player who gains 12% Quantity with 4% tablets to see a Divine orb? This update is utter nonsense... Last bumped on Oct 1, 2025, 6:13:24 AM
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