Ambusher & Headhunter

Please remove Ambusher from the list of modifiers that Headhunter can pick up.

Not only is this just so painfully annoying but it hurts my eyes. You pick up that modifier and then, with all of the Delirium effects popping off, you blink across the screen, eyes having to adjust to geometry that instantly changes every 2 seconds. It's overkill dude. It's almost like a strobe effect.

It also messes up performance in some instances. Here's an example:

There's a Delirium effect that essentially teleports a dead mob to your location and does a lightning-based AoE burst when it pops. When you're blinking around the map, all of a sudden, the game is having to recalculate your location. I notice the frames drop to a slideshow and with each frame is a new AoE burst applying to my new coordinates in the game space.

This Delirium effect in particular is a double-whammy attack on performance because it also eats frames when you hit something with a projectile and it can no longer be damaged. The "dead mobs" still have hitboxes as they are teleporting to you, and this eats performance.

I'm once again asking for your help.
Last edited by Beavith#5056 on Sep 26, 2025, 10:31:08 AM
Last bumped on Sep 26, 2025, 10:20:35 AM

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