+Projectile / +minion or any +skill affexes are too good and make alot of crafting worthless

Forever now the +projectile or +minion or any of the +skills have been way too strong too the point you can hit all great rolls on a item and if its missing the +skill it becomes worthless, THIS is terrible for crafting and item verity

Without them alot of skills would need to be redone in power but it would cause alot of the shitter mods on rolls to become some what wanted or needed, Removing the + skills would actually make crafting better
Last bumped on Oct 10, 2025, 1:02:29 PM
This is how I feel as well. I have a Witch/Sorc and an amulet with spell damage, cast speed, and big energy shield?... Chaos it until it's ruined then throw it away, it's worthless without either +proj or +spells.

Spirit on amulets and movement speed on boots are kind of problematic as well, imo.
Last edited by D623932883#0055 on Sep 22, 2025, 3:43:19 PM
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This is how I feel as well. I have a Witch/Sorc and an amulet with spell damage, cast speed, and big energy shield?... Chaos it until it's ruined then throw it away, it's worthless without either +proj or +spells.

Spirit on amulets and movement speed on boots are kind of problematic as well, imo.


yeah I boggles my mind how they haven't thought they need to do this yet, also Movement speed should be a thing we get during the campaign as a reward imo

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