Grinding Gear Games are seeking a Producer to support our artists and art pipeline.

Location: On-site in Henderson, Auckland, New Zealand
*Relocation assistance (for the right candidate if needed)
Full-time position - 40 hours a week

The position includes the following duties:
  • Create and manage issues for the art team
  • Coordinate with internal departments, freelancers and outsource studios during the entire production cycle of 3D art, including character art, environment, items and microtransactions
  • Track projects from planning to implementation, ensuring timelines are met and risks are flagged early
  • Ensure all assets meet the technical requirements for Path of Exile
  • Communicate information, and facilitate needs between various departments, i.e. concept art, rigging, effects, animation, producers, game design
  • Coordinate with other producers, leads and directors, providing updated status and progress of your deliverables

We are seeking someone with:
  • At least 2 years experience in a production role in gaming or media
  • Strong problem-solving skills and the ability to evaluate time requirements
  • Proactive and self-reliant
  • Excellent written and verbal English communication skills
  • Some knowledge in art and design language, ability to communicate this verbally and visually
  • Ability to work within a team environment
  • Experience creatively reusing assets efficiently, and planning/designing modular, versatile assets

Pluses:
  • A deep understanding of Path of Exile
  • Experience working in the game industry
  • Experience using one or more game engines

How to apply:

If you meet the above requirements, please email your resume to jobs@grindinggear.com with your name and role you are applying for in the subject line.

No phone calls or agencies, please.
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