this abyss damaging aura + teleport combo has got to go
the teleport modifier plus the abyss damaging aura has got to be removed. it doesnt matter how much you nerf the aura itself when i have 3 of the same rares with this combo teleporting on me and killing me. please make it so these two modifiers can NOT be on the same rare
Last bumped on Sep 27, 2025, 12:18:25 PM
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Those aren't two separate modifiers. It's the same modifier (Shadewalker). They put the ground degen under you when they teleport, but the degen doesn't follow them after the teleport. They just make a new one if they TP again.
Even still, it is definitely overtuned. Not the damage part tho, the recovery penalty. Being in the ground blocks 100% of all recovery, which just nukes most builds from orbit since recovery is how you survive in endgame. It would have to deal literally 0 damage for that recovery penalty to be maybe reasonable. Also yeah, getting multiple of them quickly becomes impossible to manage as you're always having to roll out of yet another puddle. |
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this is by far the worst design. as a titan player, i have no way to get close to deal damage and even i dare to trade I will never win because the damage is absurd.
i can face tank any boss but got totally shred to piece facing this aura and nothing I can do to win it as a melee player. any rare enemies with this is instantly stronger than any bosses in the campaign it is this op and ridiculous. you got to fix it or the game is ruined, already ruined. |
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