Mods for the ground in maps
I suggest changing the approach a little with mods on the ground, especially those that slow down the game tempo (they make it not an action RPG):
1) freezing ground - make the slowdown not instantaneous when you hit such a surface, but with a gradual increase in slowdown when you are on it up to a complete freeze when the freezing factor accumulates (thus, quickly running through it almost does not slow down and does not catch stacks of freezing) 2) temporary chains (and other chains) - make them more visible, now in a crowd of monsters it is difficult to notice them and you get this unwanted debuff 3) burning ground - initially much less damage, but if you stay on it for a long time you catch fire and receive more damage even after leaving it (thus, quickly running through you receive significantly less damage) Last bumped on Sep 13, 2025, 6:48:21 PM
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