Remove XP penalty
It is the worst part of Endgame for me.
I just can't get any progress or get it extremely slow. It does nothing but waste the players time and you already loose the map if you die enough times, so why punish with xp? It's totally unfun. I would rather have the monsters respawn and loose items like in campaign than xp penalty. Last bumped on Sep 13, 2025, 10:31:46 AM
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I past the entire yesterday to get my lvl 95, was going up and down. So i fixed my defensive layer. On my way to do it today.
That's the point of xp loss. Juice less or / and fix your gear. |
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" Aka do boring stuff, take no risks, don't try to farm anything just put yourself to sleep while slowly grinding out expees approach. Brilliant and truly industry revolutionizing brainstorming, how come no one thought of this before!? |
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" And what is your version of alternative. everyone uses glass cannon who cares how many times you die just kill stuff hell why not just get rid of all the armour and we just equip weapons XP loss is and shoudl always be in these type of games, its called risk v reward... I play a fairly glass canon but im able to build enough defences to not die (2 deaths in 88 levels) so no it doesnt hamper game play |
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There's also the extra aspect of XP being protected when you just leveled up, meaning you can then try out riskier fights.
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No keep xp loss so getting to 100 remains an achievement. If you want to get 100 be good at the game. Last edited by OniJihn#0420 on Sep 13, 2025, 10:18:19 AM
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" Same! Would take that punishment over excessive XP loss any day of the week. It's soooo demoralising to still have this terrible system in place. It actively 'forces' us to not take risks of any kind, which means to not take on bosses or difficult maps. Until we have JUST levelled up. It trains us to be bots. |
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