MANA Costs Fixed!!????!!?? I dont see it
The game honestly feels unplayable for some builds... You are forced into cookie cutters still.
Chaos bolt or essence drain at lvl 18 with some supports are running 500 mana per cast... How would this even work for a projectile build? Cast speed will ruin the build. Lets assume you can get to 4k Mana and use MoM... since your tree is wasted on mana and mana recovery. Each cast of one skill is now 1/8 the cost of your entire life pool. Can you imagine even setting up cast on Elemental Ailment (which you can only use one of each now??? dumb as hell) or CoC? Oh wait, we have supports to reduce mana cost... but that takes away damage? Oh maybe ill just use multiple skill set ups... nope spirit costs are too high. There is no way to balance that out with any type of sustainability on the tree or with gear. You have to go all out Mana. At least the Blood Mage can recover life instantly when she hits something... YOU SAID THIS WAS SUPPOSED TO BE MORE CUSTOMAIZABLE THAN POE1. WHERE IS THE ABILITY TO FORGE YOUR OWN PATH? WHY DO YOU MAKE EVERYTHING COST SO MUCH? Game still feels pointless.... moving on with my life at this point. Check back in another 8 months... and we'll see if its still trash. Last bumped on Sep 12, 2025, 5:39:06 PM
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