Give us the option to cache more things in ram/vram to reduce loading.

My suggestion is to allow us to set a ram/vram target for how much to keep loaded, for example the zone you just left could just be kept loaded until you enter the next zone as long as you are not past your target.

Why do this? Well to reduce load times first of all, the game seems to use very little memory in general, having things slow load as a low priority process for places you might go would help. While in the campaign for example that might be going to town and the connected zones.

If you leave a zone it should not immediately start unloading the previous one either, sometimes you go into a zone only to grab the waypoint then immediately go back, the load time should be minimized as much as possible. Another example could be that you start background loading in a map when you open the portals rather than step through it.

Load times are definitely not bad by any means when you have a fast pc with a good ssd, most of the time it's shader loading that takes the longest, but if you just let things linger in memory a bit longer it should help, let people set their memory/vram target as an advanced setting with a warning or something.
Last bumped on Sep 12, 2025, 2:14:21 PM

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