Blocking/Pushing the character model makes camera snap/stutter too much
I don't mind body blocking and pushing by monsters, but the way the camera is always trying to snap to ensure it's over the character degrades the play experience.
Whenever the character/exile is being pushed around by mobs the viewpoint is always trying to follow the character properly. This makes the game feel as if there are stutters/jitters because of the screen snaps to the position. Is there a solution to make this smooth rather than always snapping? Last bumped on Sep 12, 2025, 1:31:51 PM
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