Blocking/Pushing the character model makes camera snap/stutter too much

I don't mind body blocking and pushing by monsters, but the way the camera is always trying to snap to ensure it's over the character degrades the play experience.

Whenever the character/exile is being pushed around by mobs the viewpoint is always trying to follow the character properly. This makes the game feel as if there are stutters/jitters because of the screen snaps to the position.

Is there a solution to make this smooth rather than always snapping?
Last bumped on Sep 12, 2025, 1:31:51 PM

Report Forum Post

Report Account:

Report Type

Additional Info