Skill effect distinction and transparency

Hello, I'm an insignificant player.
I sincerely hope that the game can have the following functions.

1. Skill transparency settings.
A large number of special effects filled the screen, making it impossible to see anything clearly. And my graphics card is about to explode.

2. The differences in skills between the enemy and our side.
For example, in the case of the toxic fog skill, the special effects released by both the player and the monster are exactly the same. I simply can't tell which one will cause damage to me.

thank
Last bumped on Sep 12, 2025, 2:21:52 AM

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