POE2: nerf XP penalty on death in Endgame - game not Stable enough for current harshness
Dear GGG,
I like some form of XP loss mechanic in Endgame...BUT Not on first death on a map. Game is crashing once an hour ish. With this instability - ya just cant have such a harsh XP penalty for death in the endgame...It doesn't help that these crashes often occur when getting swarmed, so when you log back in you have no chance. it's such a bummer. Even if it were perfectly stable - this penalty is too much. Make it so if you die twice on the same map it starts to penalize or something like that....but first death on map is 0 or minimal. Please. I can't go on as is. Losing an hour to a crash/disconnect is just not right. P.S. my CPU & Internet are both beastly - so it's not just me. Thanks, DERP Last bumped on Sep 12, 2025, 3:34:14 AM
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