Stampede Pathing Issues and Desync

When colliding with enemies during the first half of Stampede's movement, my Warrior frequently gets "Deflected" and sent in a different direction, ending his movement several meters away from where I intended. This happens more often when simply pressing the key, rather than holding down the button for the whole duration. It seems to happen with enemies of all sizes, not just large ones.

Secondly, when using Stampede in tight corridors or other areas with several monsters, my ending location frequently desyncs, dealing damage in one area before quickly teleporting me to a different place (one that would have been in range had I intended to Stampede to that target area).

EDIT: A third issue I discovered yesterday. If you are Frozen while Stampeding, you slide forward until the Freeze ends.

These issues often happen in conjunction: I attempt to Stampede into a dense pack of mobs, I get deflected to the side (damaging only a few monsters), and then teleported into the middle of the room, surrounded by enemies.
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Last edited by TheMaker51#4827 on Oct 2, 2025, 1:11:57 AM
Last bumped on Oct 2, 2025, 1:12:27 AM
Bump.
Get laid, get paid, drink Gatorade.
Bump, and a new issue I discovered: if you are Frozen while using Stampede, you slide forward until the Freeze ends.
Get laid, get paid, drink Gatorade.

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