Some PoE2 feedback
Straight to the point.
Gorilla boss with the pillar is ridiculous. Red attacks always one shoting even tho I have 3k life and 80% armour is BS. I can do end game bosses from ritual, or Breach without bigger problems and they dont one shot me but the gorilla does? Cmon. Abyss mobs - sometimes they are ok sometimes they are pure BS. Some mods on them, don't even know which ones kill me by their sheer presence. There is some dmg around them and it is not visible at all, that just eats me hp. Feels like a dot. and I can't do anything about it. Just standing near them kills me. Warrior in general - why does the class need so many nodes that slow me down? Want higher dmg? Sure, but let me slow your attacks even more. Why? Just why? It feels horrible and it was partly to that why I was getting killed on the gorilla, because I started casting the hammer, and it took so long I wasn't able to roll out of the attacks. This is the first time, and last if nothing changes, I made a melee character. Ranged can do everything I can but better, so what's the point of playing melee? No thx. Last bumped on Sep 11, 2025, 5:28:44 AM
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You're supposed to dodge the red flashing attacks, the gorilla telegraphs it generously.
Burn the Heretic. Kill the Mutant. Purge the Unclean.
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how much armour do you have? Not %
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" Yes, he's one of those bosses that you HAVE learn to dodge properly unless you have very good defensive or offensive gear and the fact that there's so much shit in the way certainly doesn't make that easier. He's still one of the fairer bosses because he's not so spammy... |
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One shotting mechanics from telegraphed attacks are good. It's well balanced with the dodge mechanic.
As all dodge related games, stick to enemy and dodge toward them aiming their back is easier than defensive-fleeing dodges, because of the range and tracking attack system. Last edited by MykroPsykoz#6286 on Sep 11, 2025, 5:29:44 AM
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