minion behaviour idea
I love the new minion buffs and minion build. it's my first time trying proper minion build.
Just a question/ suggestion. Why don't we make minions stay 1-2m ahead of you in the direction you're running/sprinting? it takes so much longer to run around and spot mobs, then runaway few meters and allow the minions to naturally aggro to mobs or I manually command them to attack. By having the minions run ahead of you 1-2m in your character's running direction, it'll be much efficient to reduce mapping time and for survivability of our characters. Changes to minion behaviour or having support gem to allow minions to be ahead of you. sacrificing damage (usually) support for more/better minion behaviour which allows summoners to survive better and to map for faster time. I'd love to know what other player think of these idea, Like a "shield wall" support gem where your minions form a wall infront of you in an arc . Posted same post on feedback but I wanted to see what other players think so posting on discussion as well. Last bumped on Sep 10, 2025, 8:34:59 PM
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