In-Game Crafting Learning Table
As the game progresses, crafting becomes increasingly complex, and many players simply avoid using their currency because they do not fully understand how these currencies interact with each other or what effects they actually have on items.
Without relying on external sources, players often have no idea what modifiers can be added to their items. Out of fear of wasting valuable crafting materials, many never even attempt crafting and end up entirely at the mercy of the extremely inflated market. Why not introduce a feature that allows players to simulate crafting directly within the game? I understand there are third-party tools capable of simulating or emulating crafting mechanics, but having such a feature built into the game itself would be far more accessible. Players rely too heavily on external resources for essential information. Please make crafting mechanics clearer and give players a practical way to experiment with crafting in-game. This would also make the SSF experience far more enjoyable for those who prefer not to depend on trade. Last bumped on Sep 10, 2025, 3:36:02 PM
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