Way to easy, Way to casual and Way to boring after 0.3

Few weeks after league start and all of the league content already done.

- acts are way to easy and just onebutton clicker.
- mapping is insane easy and fast too, needed just about 12 maps to go to t14-15. I just don't feel it, nor the difficulty, nor the challenge.
- mostly all corrupted nodes and uniques spawned very close to start. Mostly all atlas points done in 3 days.

Developers promised us to deliver new experience - more complex, more sofisticated, but we have now fast and dumb Diabloid. Congrats

And im not playing some meta from guides, just homebrew Witchhunter with Crossbow.

Shame. Was hoping we will have newgen arpg rather then another casual one clicker loot pinata.

PS
And letting use all the supports gems in any skills was bad idea. You just put most powerfull damage sups in all skills. Before you need to think and decide, now not. Why you need all others if you can kill 2 screens in one click?
Last edited by Leviathan_G#3970 on Sep 9, 2025, 11:32:35 PM
Last bumped on Sep 10, 2025, 2:37:59 AM
With 3000 hours in poe1 i think campaign bosses there are more difficult, 0.1 at least had a couple of bosses that were difficult, and it was very fun, but not anymore, too much power creep already.
Im on hcssf and i liked having bosses where im scared to do them and potentially have to overgear and grind.
Act 4 had some good bosses but they all already got nerfed.
"
Shame.


Listen man I love your energy and I think I would also enjoy the game you were hoping to find but you have to know you're not representative of a significant portion of the player population. In an ideal world where money wasn't a necessary input to game development we could both enjoy the game you have in mind but, that's not the world we live in.
Honest question: Meta build?
Its nice to see you doing great in the game, but the game is 100% not easy

The game punishes every single mistake with death, 10% of xp and possible loss of the map and the mechanics on it, and even when you play safe you can still die to some random crap

Its good that you are able to destroy everything, that is what everybody wants at the endgame, but you are an exception, most people are struggling even at lower maps. unfortunately, they cant make a game that will please both sides, some will always think its hard while others will think its easy. They jus need to balance some stuff but the game is in a pretty good level of difficult for me
(i'm also playing witch hunter, and its been awesome)

Sometimes i also get tired of POE 2 and i go play Last Epoch or Kingdom Come Deliverance 2 to relax a bit, you should try these two
Have you tried playing a build that isnt the FOTM/most broken meta build of the season?
https://poe.ninja/poe2/profile/Ash-9143/character/Ash_Pierce
Man!! I love when all the RPG/MMO players talk about difficultness or anything about skill check. Have anyone of you guys playing Moba ? or cs ? Instead of facing the real challenge, you hide here to play a PvE game and you talk like you have accomplished something
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Man!! I love when all the RPG/MMO players talk about difficultness or anything about skill check. Have anyone of you guys playing Moba ? or cs ? Instead of facing the real challenge, you hide here to play a PvE game and you talk like you have accomplished something


what's the skill check in a moba? go a whole match without saying a gamer word?
"

And im not playing some meta from guides, just homebrew Witchhunter with Crossbow.


It may not be meta, but merc with crossbow is the most OP build I've played this league. Admittedly, I've found a really good mid-level crossbow with one of my other builds that allows me to delete bosses and abyss rares in act 3 like other builds delete magic mobs (I've done level 38 ToC at level 40 and the chimera boss had time for exactly one attack), but even with a less strong one it would be a cakewalk compared to my other chars.
The issue with this game is how little options you have. It is all about the loop - buff, set up, execute. Thing is, while leveling you don't have access to most of your tools. So, if leveling is made harder this would restrict builds immensely. Would you enjoy having to go through the campaign in the same optimal way every time just for it to feel harder? I don't know, seems like something most players wouldn't be happy with

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