This game's balancing and direction is all over the place
One second you casually beat an act boss, next second you get hammered by a random abyss rare, then you stomp campaign again, breeze through a couple maps and then drop your +enfeeble +burning ground +monsters have high crit chance
On one hand they buff every class and nerf the campaign into oblivion, making it more trivial than ever, on the other hand it's "all waystone mods are downsides now, all waystone drops will have 3+ modifiers (downsides), and basically all your waystones will have +30% extra damage +30% attack speed +temporal chains +burning ground, and also boss atlas points require 6 mods" I'm getting whiplash from this game. Last bumped on Sep 9, 2025, 3:03:00 AM
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