Asynch Trade Suggestion

While interacting with the new trade system through A4/Interludes I've found that there is one big disconnect between getting an item and having the time to put it in your market. Since you are not in your HO all the time at this point.

What I would suggest is being able to send things to your market from a public premium tab in your stash, as long as its priced already. I was really not enjoying the friction of having an item already priced in a public stash tab (while actively playing), having to go to my HO, take it out (removing the price I had already set for the item), and then placing it into the merchant tab and having to reenter that price in a menu. The current system makes sense if you have ONE piece of gear you want to drop in there but makes no sense in a world (reality) where you load up your inv to drop multiple items in there.

To me the logical way to use asynch right now is to build up a tab of gear worth selling in a normal public tab grouped by price, then once you have A LOT of time and PATIENCE to move and reenter all of those price you put them at in asynch. I mentioned grouping by price because then the pricing menu in the market tab is bearable if you only have to change one/(no)thing (currency type/number) but needing to do both for each item is annoying, especially when you already had it priced in your stash.

Not sure if it would be easier to retain price data in the transfer from stash->inv->market, or to just have a way to essentially push an item to your market from your stash, which I assume is more complex.

I just want to spend my time playing the game rather than entering numbers into a menu for the 2nd time for that item.
Last bumped on Sep 8, 2025, 5:07:59 PM
Ya, not being able to trade during campaign feels bad. That's when you really need some extra currency/items, so being able to buy and sell from Act is a must. Sure at first you wont have much to trade but that's part of the dance.
trade is person is still available, at any act. But can be tedious since you need the not valuable item, people probably won't stop mapping for that. But if you dm everyone, you can catch someone in his hideout doing nothing.

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