Inventory feels too small with all the new currency orbs

With the addition of so many new orbs and different currency items, the player inventory feels way too small. It quickly becomes cluttered, and I constantly run out of space when mapping or even doing short farming sessions.

Instead of feeling like I’m managing loot, it feels like I’m fighting my inventory. Having to portal back every few minutes just to clear space takes away from the flow of the game.

A possible solution could be:
- Expanding the default inventory size.
- Introducing a dedicated currency tab or section (even a smaller version for in-inventory use, not just stash).
- Auto send currency

Right now, with all the additional drops, the game is less enjoyable because of constant inventory management. Please consider addressing this so players can focus more on playing rather than juggling items.


Maybe this is intended, maybe not, but right now I deal with it by…
Because of this, I end up ignoring a lot of potential trade items. The only thing that helps me is carrying identification scrolls and quickly checking items on the spot…
Last bumped on Sep 8, 2025, 2:16:34 PM
I always felt like the intentional low inventory space was pretty poor design even in 0.1. I know the idea is probably to force you to pick and choose what you bring back, but the reality for a lot of people is they just take constant detours back to camp to store/sell things because you get so little gold and resources that you usually can't afford to just leave things until you are very late in the game.
My early access feedback (0.1): https://www.pathofexile.com/forum/view-thread/3639607

My Witch early access feedback (0.1): https://www.pathofexile.com/forum/view-thread/3632153

My 0.3 https://www.pathofexile.com/forum/view-thread/3850769

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