Infernal Flame could use visual feedback
Would be nice to have a character effect, or a screen effect (say flames along bottom or edges of screen) to indicate when infernal flame is "high" (above 65%).
It's hard to juggle looking at the mana sphere and back to the screen and back to the sphere, etc. usually i have to count just passed two seconds in my head to try and time my next skill for right after the flames start to drop. This inevitably results in a mistake which blasts me for the huge fire damage.f Last bumped on Sep 7, 2025, 7:45:27 PM
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