Companion Skill Clarity

So the companion support is really fun, the idea of hunting down the "perfect beast" to take along throughout the game, checking beast rares and types for mods is fantastic.

The issue comes with how to differentiate our beasts abilities from the enemies. For example the mod that makes fire / ice / lightning bombs that explode. If we are fighting an enemy that is using the exact same skill as our beast, it becomes EXTREMELY confusing as to where its safe to stand.

Ergo I would like to request that agreen ting or some identifiable way to tell ally cones from enemies.
State of Beyond Mechanic: https://www.pathofexile.com/forum/view-thread/3568084

State of Blight Mechanic: https://www.pathofexile.com/forum/view-thread/3568078

State of Harbinger Mechanic: https://www.pathofexile.com/forum/view-thread/3568062
Last edited by Raghin#2415 on Sep 7, 2025, 7:26:07 PM
Last bumped on Sep 7, 2025, 7:25:18 PM

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