New concept for End Game (no more towers)

- Map devices opens atlas maps
- Each atlas map is like a sekhemas trial (without the afflictions / buff)
- Each atlas map will have a linear series of map (think of the current atlas map but linear)
- At the end of the map, there will be a citadel boss. Opens up more design space in the future for more challenging content
- Maps can be resold
- Towers will be replaced by applying modifiers to the map instead
- Each map can have biomes or a mix (gives slight player agency)
- Map tier can be upgraded

Pros
- Themetically cool, map devices opens real map and not waystone
- There is a end goal to grind for each map
- No more towers, less setup, just click and go
- Better performance, no infinite atlas

Cons
- Have not figured out the map tiering system, clunky suggestion at the moment
- Not able to change modifier until map is completed.
Last bumped on Sep 7, 2025, 11:14:51 AM
Adding on


Pros
- A sense of progression
- Less decision paralysis, since it is only one directional, there are less choices.

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