Day 22 of reporting needed changes to actually play the content
0.3 leagues bring Abyssal depths. Abyssal Depth bring monsters. Here is a list of things to do so the game can be playable:
You can surely die if you dodge into a hallway. Makes no sense, GGG saw that and let it in the release. If your testers did not see that, hire new testers. Why the heck do I have 2 rares out of a pit fed with only white monsters? There are no predictability, you get wrecked by surprise. Uncool, keep your words. - Balance, well not so much nerfing the OP classes but raise the others to their level. Sure I can level a deadeye or ask a second mortgage to invest in an unkillable blood mage build but that defeats the purpose of having archetypes... - Game crash: Waiting the game to respond. Then having the ash rain + GGG cogs for game to reload. Then accessing the game again. Losing map discovery (fog of war is reset). - I close OBS, game crashes or not... Who knows. I do Chaos challenge and switch to discord for connecting/disconnecting voice channel, game disconnects me to login screen. - Chaos challenge - Review the blend of affixes to choose when it's the first time doing it. Some are impossible. All I hear from mates is : Pay your boost for 8 ascendency points or just skip the challenge and comeback at level 60... Or even, just do Sekhemas. - Your fix on the dodge roll did not cut it. The issue is not how characters can zigzags between mob. The issue is monsters gangbanging our characters in corners and making it impossible to dodge roll. Quick fix: remove monsters collisions when dodge rolling. (have you ever tried to activate a ritual in a hallway?) - Fix the caster animation while casting spells. The spells being casted get interrupted but the animation continues. Casters can be stuck into perma micro stuns if surrounded or rushed by monsters (that happens a lot, like it's the core feature of this game being rushed by nameless monsters that hit us more than we can dream of doing). - Some gems have the first level of support in their list but not the 2nd or the first. Example: Essence Drain has Magnified Area 1 but not 2. I have to search for it, goes into bag then slot it back into gem. Could just be added into the list. - Did Sekhemas, Red smoke into 5 gauntlets. What are the odds? Please stop trolling your player base. Remove Red Smoke or prevent having Gauntlets so often. - Had the pleasure to meet Pirasha. Stupidity is the only word that comes to mind when assessing how this reach live content... Runes triggers instantly, she gets the nice no ICD trick of all monsters in the game. She teleports and she can also spam spells while the room is filling with runes. - Still possible to get rare with Proximal Tangibility or Hasted and siphon mana. On the same note Amanamu's void forces players to go into the mist but you can't see jack inside it. - Sekhemas trial has no Relic locker avaiable. - There are no warnings when you port back from Zarokh place stating: You'll get fuck and never comeback. - It is super unclear how to change Ascendency in the game... Minor bugs: - The "return to ship" does not work when you are in the Trial of the Ancestors - Using the checkpoint before the Boss in the Howling Caves cannot reach the one at the start of the zone, you have to port to the waystone instead. All your features are cool but fix the basics so I can finally finish an abyssal depth. - The Abominable Yeti map icon is changing as marked once you validate the quest for the Scorpio + Worm by Risu (that happened when I started Doryani -> Vastiri). - Navali does not keep her place in the shoreline hideout. (she always go back to the waypoint). Last edited by Barbizarre#4922 on Sep 27, 2025, 2:19:00 PM Last bumped on Sep 27, 2025, 2:24:50 PM
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"Literally only a pebcak problem. You get surrounded by mobs -> not the games fault. You active a ritual in a hallway -> you better make sure you have the dps to survive that, or else: your fault. |
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Do you realize the number of monsters who have the ability to appear, rush, pushback and bump you in this game?
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You forgot one:
-Change incinerate back to what it was (and buff the damage a little) |
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