Potential Bug: DPS Panel Discrepancy Between +6 Attack Skills and +6 Projectile Skills in PoE2
Dear GGG Support/Forum Moderators,
I'm reporting a potential bug in the DPS panel for Explosive Lob (Warden class) in PoE2. With the new Abyssal Essence this season enabling +6 to Attack Skills on weapons, I've tested two similar weapons: - Weapon 1: +6 to Attack Skills, base DPS 800 (pure physical attack base). - Weapon 2: +6 to Projectile Skills, base DPS 600. Both raise the skill to the same level (e.g., 25 from base 19), with identical support gems, passive tree, and gear. However, the panel DPS is significantly lower for the Attack mod (e.g., 33,000 vs 36,000 for Projectile mod—a gap of about 8-9%, despite the higher base DPS). In practice, it's hard to quantify the difference due to variables like enemy resistance and movement. Is this a tooltip display bug, or intended due to Projectile synergies? This wasn't noticeable before the new essences. Screenshots available if needed. Thanks for investigating—this affects build planning with new crafting. Last bumped on Sep 7, 2025, 1:36:02 AM
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