Shield wall has a fix attack time of 1.25s, should it be % of base?
One hand mace has a little damage compare to 2nd.
I wish shield wall has attack speed % of base, so one hand has something to compensate for low damage since it always has better attack speed. Last bumped on Sep 7, 2025, 1:43:06 AM
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I agree that shield wall is too slow but i don't think it's a good idea to change it to % of attack speed since it would just confuse people with local weapon stats. for example shield wall also uses off hand accuracy meaning that accuracy on your weapon does nothing. they should either reduce the attack time of shield wall directly or maybe reduce the flat damage scaling on shield armour and add an attack speed component? like 4-6 flat physical damage per 15 armour and 1% attack speed per 25 armour as an example.
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