Mob Damage Still Too High
Haven't played since early Spring because you decimated Sorcs far below 6' down.
I heard you made a lot of good changes, so I decided to give it a try during the new league. While there are a lot of good changes, mob damage is still WAY too high. I am not even level 30 and I am getting off screened relatively instantly. I do not have the currency nor desire to min/max my gear every 5-10 levels. You need to chill on the ridiculous damage some of the mob types do. It is not fun and honestly made me alt+f4 the game, doubt I'll pick it up again until I specifically hear you're not idiots with mob damage. Last bumped on Sep 5, 2025, 1:11:45 AM
|
![]() |
sorry you're bad at the game.... might I suggest d4 if you're not willing to figure out why this is happening at lvl 30 as no one else really has this problem
Last edited by baconbyte#0146 on Sep 4, 2025, 2:45:03 PM
|
![]() |
" I disagree, mob damage seems fine. |
![]() |
Offenee is a good defense.
|
![]() |
Head to D4 mobs hit like little girls, sounds more your speed.
|
![]() |
I am playing MONK with a martial build, can confirm that mobs hit too hard. I think some of that is hit-speed. If i could hit faster it would be less of a problem, using a quarter-staff one of the slowest weapons in the game does not help.
|
![]() |
" I donno what to tell you my dude, this is the softest PoE2 has been, I actually think some of the bosses need a touch of a buff myself. I'm currently fairly tanky as a caster, most of my deaths are the result of me not needing to dodge a lot of the attacks out there and discovering "No I did need to avoid that red flash". I can understand this comment in high maps when the scaling might not be right, but I have had no issues in the four acts between three characters. |
![]() |
if you invest in defenses and dont just stand in one spot you should be fine.
move around, use dodge roll, do an attack, this is an interactive experience. |
![]() |