GGG Why are you not removing Bugs that effect Builds as soon as you see them
The whirling slash build got nerfed last night.
You claimed on a live chat, that you were not removing bugs during the season, because players had invested time and currency into there builds. Whirling slash was playable last season, so if there was some thing wrong with it, then you should have removed it before The Third Edict started. I personally invested into this build from the start, and after 5 days of playing I was having a blast. You should remove bugs when you see them, and don't allow players the chance to enjoy the build before you kill it. Got to give a shout out to Snoob, who made the build I followed, it was brilliant and it just goes shows what you can do in the game when your not limited by the developers. Last bumped on Sep 4, 2025, 2:03:38 PM
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"You're mixing things up. Bugs are definitely being fixed mid-league, and some of the fixes result in nerfing (or buffing) stuff. But they don't nerf overpowered stuff that otherwise works as intended. "The bug was introduced in 0.3 (with the pathfinding improvements). After the fix, Whirling Slash should work at least as well as in 0.2. So if you say it was playable, I don't see why it isn't now. |
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Because they are spending all their time nerfing the fun builds (except LA).
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" Simple - this game is meant to punishing and frustrating, fun is not allowed. But honestly: they think by making the gameplay as dour and unfun as possible they give us a "challenge" so we stay around longer. Don't expect them to provide anything fun and quality any time soon. |
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poe community really is something special, complaining about bug fixes...
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" Happens when you prioritize the wrong stuff. |
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